Skin Button
Skin SDK: The <button> element
The <button> element is used to display clickable buttons, with the ability to define and style its graphics for all states along with icon and/or text overlays.
Syntax: <button action="" leftclick="" middleclick="" rightclick="" dblclick="" query="" deck="" panel="" visibility="" os="">.
Inherited Attributes :
visibility="" os="" panel="" deck=""
See Global Element Attributes
Other Attributes :
- action="" is a VDJ Script action that will be performed when the button is pressed
- leftclick="" : can specify a different action if the button is clicked with the left mouse button
- middleclick="" can specify a different action if the button is clicked with the middle mouse button
- rightclick="" can specify a different action if the button is clicked with the right mouse button
- dblclick="" can specify a different action if the button is double-clicked
- query="" can specify a different action that will enable (if true) the <on> graphics
Note : Except for action, all other attributes are optional
Children:
- <tooltip> : Set the tooltip for this button. Tooltips can have \n inside the text to define additional lines.
- <pos x="" y=""/> : Give the (x,y) position that the button will have on the screen. Read further details in Skin Element Position
- <size width="" height=""/> : Give the width and the height of the button.
Define the graphics:
There are 2 ways to define the graphics of a button :
a) Pointing to a part of the skin image: - <up x="" y=""/> : Give the coordinate from the skin image to use when the button is normal. <off> is the same as <up>
- <down x="" y=""/> : Give the coordinate from the skin image to use when the button is pushed. <on> is the same as <down>
- <selected x="" y=""/> : Give the coordinate from the skin image to use when the button is selected
- <over x="" y=""/> : Give the coordinate from the skin image to use when the mouse is over the button
- <overselected x="" y=""/> : Give the coordinate from the skin image to use when the mouse is over the button and the button is selected
- <downselected x="" y=""/> : Give the coordinate from the skin image to use when the button is pushed and selected
<button action="loop">
<pos x="125" y="220"/>
<size width="70" height="44"/>
<up x="120" y="1890" />
<over x="120" y="1890+100" />
<down x="120" y="1890+200" />
<selected x="120" y="1890+300" />
</button>
b) Draw the button with code (vector graphics) as...
<up shape="" color="" border="" border_size="" radius="" gradient="" color2=""/>
(and same for <down>, <selected>, <over> etc, with the following attributes :
[list] - shape="circle|square" Define the shape of the button. Default (if not defined is square)
- color="" : Define the fill color of the button. See Color Definitions
- border="" : Define the color of the border. See Color Definitions
- border_size="" : Define the thickness of the border (in pixels)
- radius="" : Define the radius of all the button's corners to create rounded corner buttons.
- gradient="horizontal|vertical|circular" : Define if the button will be filled with one of the available gradients. If not defined, the button will be filled with the solid color as defined in the color="" attribute .
- color2="" : If a gradient is defined above, use this property to define its end color (start color will be the color="" attribute ).
<button action="loop">
<pos x="125" y="220"/>
<size width="70" height="44"/>
<up radius="6" border_size="2" border="black" color="#2F3034" />
<over radius="6" border_size="2" border="black" color="#2C3B47" />
<down radius="6" border_size="2" border="black" color="#1287E0"/>
<selected radius="6" border_size="2" border="black" color="#1287E0"/>
</button>
Drawing and mouse masks:
Overlay Texts:
Note: Usually, the various text children have the same font, align and text/format/action parameters and it's just the color of the text that varies between those off/on/down/over states. In this case, you can just have a <text> child and use color="" colordown="" coloover="" etc to define the color of the text.
<button action="play_pause">
<tooltip>Line 1\nLine2</tooltip>
<pos x="+250" y="+20"/>
<size width="170" height="70"/>
<off color="gray" border_size="1" border="gray"/>
<on color="#202020" border_size="1" border="white"/>
<over color="#505050" border_size="1" border="white"/>
<text fontsize="15" color="gray" colorover="white" colordown="yellow" colorselected="red" weight="bold" align="center" text="PLAY"/>
</button>
Overlay Icons: You can add/overlay an icon to your button, either by pointing to a part of the skin image or use internal icons.
The available sysicon names are: context_menu, play_button, stop_button, sampler_mode, add_favoritefolder, add_virtualfolder, add_filterfolder, goto_last_folder, grid_view, view_options 'showmusic', view_options 'showvideo', view_options 'showkaraoke', show_splitpanel 'info', show_splitpanel 'sideview', show_splitpanel 'effects', font_size -, font_size +, sideview 'automix', sideview 'sidelist', sideview 'sampler', sideview 'karaoke', sideview 'clone', sideview ", sampler_bank -1, sampler_bank +1, sampler_bank ', sideview_triggerpad, karaoke, automix, effect_dock_gui, effect_show_gui, search, play, play_pause, play_button, stop, pause, stop_button, browser_zoom, maximize, minimize, close, settings. See further details in Default Icons
Different colors can be used for icons by using : coloroff="" colorselected="" colordown="" etc
<button action="play_pause">
....
.....
<icon sysicon="play_button" color="#404040" colorover="#808080" colordown="green" colorselected="green" width="24" height="24" />
</button>
... or with a custom drawn icon (from image)
<button action="play_pause">
....
.....
<icon x="453" y="301" width="11" height="10" coloroff="textdark" colorover="textbright" colordown="white" colorselected="white"/>
</button>
Different image icons can be overlayed for <up>, <down>, <over> button status..
<button action="" ...>
.....
......
<icon x="261" y="279" width="14" height="15"> <!-- Icon graphics for up -->
<over x="261" y="299" width="14" height="15"/> <!-- Icon graphics for over -->
<selected x="261" y="299" width="14" height="15"/> <!-- Icon graphics for selected/on -->
</icon>
</button>
[/list]
Except for <pos>, all the other definitions are optional
Relative to <pos> coordinates can be used with +/- for all the definitions. <pos> can have relative coordinates as well if nested inside a group or panel (see <group> and <panel>)
Example :
<button action="loop" rightclick="loop_select" visibility="deck 1 leftdeck">
<Tooltip>Click to enable-disable the selected Loop \nRight-click to select a Loop length</Toolip>
<pos x="12" y="300" width="49" height="39"/>
<off x="+0" y="1130"/>
<on x="+0" y="1130+50"/>
<over x="62" y="1130+50"/>
<down x="+0" y="1172"/>
<text size="16" weight="bold" color="#e1e1e1" align="center" format="% Loop "/>
</button>